- Home /
Importing multiple objects with animations
I have a human and a bow rigged up and animated in Blender. But when I import to Unity the bow and the human have their own version of the animation that was selected in the action editor when exporting from Blender animation. So only one animation gets imported to Unity, each object has their own version and they don't work together.
At least that's what I think is happening.
Link to the .blend files: https://onedrive.live.com/redir?resid=F714CF87A9C492E2!44431&authkey=!APPoUp14W5lMv-Ehint=folder%2c
Comment
Your answer
Follow this Question
Related Questions
Blender Path animation to Unity? 2 Answers
Blender to Unity export bug 1 Answer
Why can't I import animations? 1 Answer
Unity Import automatically adds unnecessary Keyframes 2 Answers