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how we can draw a dynamically length and shape changing Line in unity 3D
Actually i am developing the 3D kite game, i have created the terrain and kite, but now want to make the string or line which will start from my camera and will end on the kite. This line or string will change the length dynamically as the kite moves, when the kite goes far away, the line should be curved. So now i want to create that string which will cover all of up written functionalities, please suggest me better solution.
Have you taken a look at the LineRenderer component?
https://docs.unity3d.com/$$anonymous$$anual/class-LineRenderer.html
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