Occlusion culling messing up scripts
Hi all,
We are making a game that takes place inside a house. We thought Occlusion Culling might get us a performance boost. But after the baking, some of the dynamic objects containing scripts, don't work anymore. We had for example a lantern wich you can use. And its connected to a pointlight, that lights up. but after culling the light doesn't work anymore. Also some parts of the lantern disappear sometimes, and animations look weird.
Since those objects are dynamic, I never tagged them like static. But now i'm not sure how to solve it. I tried tagging them as static and untag "static Occludee" but that didn't work for me, not even after I did the baking again.
When I clear the occlusion culling, everything works fine again. Any Idea's ? Because this really messed up our scene. If we can't solve it, its no occlusion culling for us :/