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Question by Santosh9604 · Sep 25, 2018 at 09:46 AM · unityeditorapigooglelogin

How to integrate Google APIs functionality for Sign=in/Login purpose in unity2017?

hello, I want make a android Application which includes Google Sign-In/Login Functionality in unity. I tried lots of online solutions , blogs , videos for references , but i didn't get any clear understanding that how actually google APIs work in unity 3D . I tried one of the sample assets given below :https://github.com/googlesamples/google-signin-unity .I tried the sample project of the from the given assets according to given readme document file. Even i do all the firebase and google developer account setup properly , but i still confuse that how api's get called and how to make google sing-in/login ineration. I also tried some of the assets from asset store like : 1.https://assetstore.unity.com/packages/tools/integration/android-google-sign-in-103961 2.https://assetstore.unity.com/packages/tools/integration/login-framework-120262

But it's quite complicated that why we need Firebase or playfab or Gamespark for gin-in or login.

So, Can anyone suggests me that How Could i integrate this things Effectivey in my application using unity C#.

Any help related to this is Appreciated. Thanks in Advance.

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