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Question by zipa · Dec 18, 2014 at 01:27 PM · androidpluginevents

How to implement an Adnroid plugin with events

Hi, I use some Bluetooth Android plugin. It consist from "bluetooth.jar" library and two C# scripts: the first one just calls methods from library, the second script contains callback methods for android events. For example:

     public class BluetoothEventListener : MonoBehaviour {
 
       void FoundDeviceEvent(string Device)
       {
        //todo
       }
     }

Could anybody explain to me how it's work? In other words, how call from java code some methods in Unity's script (C# or JavaScript)?

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avatar image fafase · Dec 18, 2014 at 01:32 PM 0
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http://docs.unity3d.com/$$anonymous$$anual/PluginsForAndroid.html

You have some example on how to make communication between Unity and android. Is that what you mean?

avatar image zipa · Dec 18, 2014 at 01:47 PM 0
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I know how to call external methods from Unity, but I don't know How to do the reverse operation? Or how to subscribe to android events?

avatar image zipa · Dec 18, 2014 at 01:52 PM 0
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I mean. I want to create Android plugin for Unity with events.

avatar image pako · Dec 18, 2014 at 02:33 PM 0
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I don't understand how the plugin contains two C# scripts. Are you sure they are C#? maybe they are java scripts. The whole question would make more sense if they are Java scripts. But then, you provide an example of the 2nd script to be a $$anonymous$$onoBehaviour... Please clarify.

EDIT: corrected typo

avatar image pako · Dec 18, 2014 at 03:45 PM 0
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Sorry for the misunderstanding. Since you said that you wanted to call Unity C# from Java, I mistakenly thought that the Bluetooth scripts were also possibly in Java. Apparently, you want to call from another Java (3rd) script, from outside of Unity, the methods in the 2nd C# script of the plugin inside Unity.

So, now I can provide an answer.

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Answer by pako · Dec 18, 2014 at 03:49 PM

Use the UnityPlayer.UnitySendMessage method as described in the notes below the code of Example 3:

http://docs.unity3d.com/Manual/PluginsForAndroid.html

...and detailed in the iOS implementation:

http://docs.unity3d.com/Manual/PluginsForIOS.html

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avatar image zipa · Dec 18, 2014 at 06:21 PM 0
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fafase and pako, thank you both! I have read this manual before but not enough carefully.

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