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Question by RealMTG · Apr 25, 2014 at 05:24 PM · guistatus

Check GUI button status

Hi!

I need to check when my players are hovering on a GUI button so I can do some more stuff... simple. But I don't know what to do and I can't find anything about this. Do someone knows how I could do it?

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Answer by robertbu · Apr 25, 2014 at 06:33 PM

Seems like there should be a way to do this directly. I know how it can be done indirectly. You can test the mouse position against Rect of the button. Something like:

 #pragma strict

 private var rectButton = Rect(0,0,100,50);

 function OnGUI() {
     var e = Event.current;
     if (e.type == EventType.Repaint && rectButton.Contains(e.mousePosition)) {
         Debug.Log("Hoving over button");
     }
     if (GUI.Button(rectButton, "Button")) {
         Debug.Log("Button Pressed");
     }
 }

Note I use the 'Repaint' event so that the code in the check will only be executed once per frame.

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