Audio Source switches off by itself
Hi There, I'm having an strange behaviour in my game, in several scenes I have an audiosource that is the background of the level being played, or audiosources for interaction events when the user touch the screen. My app is for Android, so if I'm playing and if someboyd call me on my phone or if I receive any message with sound from any of my messaging apps, for some reason the sound of the game switches off and is not back anymore. Do you know why is this happening? It will be helpful any hint about this. Thanks in advance Yuri
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