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Question by Crimsontiger · Oct 28, 2016 at 06:33 PM · editorcross-platform

Development Platforms

I would like to know if the transporting of the code from one IDE to another will impact anything about a project. For example, I'm going thinking about hiring a C# developer to perform minor modifications the asset I purchased. Of course the developer is not a Unity developer where as this person may use applications like Eclipse, Netbeans, Visual Studios, Android Studio, etc., for mobile game development. If I provided him the code of my asset from my Unity account and he uses any of these other dev platforms, will there be any negative impact once I import the modified specifications back into the Unity interface for final reproduction. I would like for the finish to still function across the different OS'.

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Answer by Sergio7888 · Oct 28, 2016 at 07:03 PM

Unity uses Mono or Visual studio by default, but you can use any software you want, but unity only accept UnityScript (very similar to Javascript, don't confuse with java) and C#(.Net 2.0 Subset by Default, or .Net 2.0, need change in project setting).

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avatar image Crimsontiger · Oct 28, 2016 at 07:12 PM 0
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Sergio, I greatly appreciate your quick response. Thank you.

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