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Question by
Xepherys · Jul 02, 2016 at 04:57 PM ·
librariesplaystationcross-platform
Shared Object Libraries for Cross-Platform Development
I'm curious what solutions people have come up with for external (runtime, linked) libraries for their Unity apps that work cross-platform. Or is the answer to have DLLs for Windows and SOs for Mac and Linux? If the latter, what kind of runtime linked libraries can be used for Playstation development?
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