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This question was closed Jul 17, 2014 at 03:56 PM by robertbu for the following reason:

Design question/multiple technical issues

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Question by kash786 · Jul 17, 2014 at 02:01 PM · draw calls

Pin Annotation on a 3D model ,

Hi,

I was wondering how would it be possible to create a 3D model gameObject(pin) dynamically on pressing a Add PIN button and then drag that pin on top of 3D Model in Unity3D.

Solution that came to my mind was creating a new game object of PIN GAME OBJECT type when the user press a button and then drag that game object on top of 3D model and place it on top of model (lets say an Skelton)

the Pin annotations could have a text field to enter some text related to it.

If anyone could guide me in right direction it would be great.

Regards

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avatar image robertbu · Jul 17, 2014 at 03:56 PM 0
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The question as-is is not a good fit for Unity Answers. Unity Answers addresses single, specific technical problems. Your question has multiple possible approaches, and multiple different technical problems. If this is a design question, it is better asked on Unity Forums. Start by researching GUIText, 3DText/Text$$anonymous$$esh, and GUI.TextField. Play with each to see what would be a good fit.

It has been rumored that Unity 4.6 will have the new UI system. If that system is like NGUI or EZGUI, then doing what you want here may be significantly easier (given some rampup).

avatar image Goldensnitch · Apr 05, 2019 at 07:15 AM 0
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Did you find any solution for this?

avatar image unity_O9vgod1njemnbw Goldensnitch · May 23, 2019 at 06:10 PM 0
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did you get any solution?

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