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Question by Ciberus · Jun 28, 2017 at 09:32 PM · unity 5uiperformanceperformance optimizationbatch

UI performance on mobile. FPS drops

Hello. I have low performance when drawing anything over ui. For example i have main screen with max optimization of batches. Before opening sidebar(android) i have: ~40FPS, 16 batches, after opening sidebar: ~20FPS, 17 batches. Here is video with more info. How to fix this?:D I tried to move animated elements on another canvas but no improvements. Now i use Unity beta 2017.1.0f1(64bit) on another versions 2017.1.0b9, 5.6.0f3 no changes. alt text alt text

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avatar image hexagonius · Jun 29, 2017 at 09:42 AM 1
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Have you checked the profiler for what is causing the drop? You seem to be very CPU bound and by the looks of the drawcalls, it's not the UI's transparency.

avatar image Ciberus · Jun 29, 2017 at 10:29 AM 0
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Yes i checked and forgot to attach this screen. alt text

avatar image hexagonius Ciberus · Jun 29, 2017 at 06:24 PM 0
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Unfortunately not showing

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