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Question by Jguckert13 · Nov 16, 2018 at 05:13 PM · particle system

Dust particle kick-up when walking

Hey everyone,

I am pretty new to unity and I was wondering if I could get some assistance in creating a particle effect that would essentially attach to my player and dust would generate from the foot when walking.

Any assistance would be greatly appreciated. ,Hey everyone,

I have been looking everywhere on how to create dust particle kick-up for when my player walks but I haven't been able to find anything substantial.

I was wondering if someone could help me out with how I would be able to create this effect, thanks!

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avatar image ifurkend · Nov 17, 2018 at 02:00 AM 0
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You can use Emission rate over distance so no particle is emitted when the gameobject doesn’t move. Then enable inherit velocity module and give a bit of negative factor like -0.2 so the dust particles move in the opposite direction of the gameobject, also remember to change simulation space in main module from local to world.

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Answer by leftshoe18 · Nov 17, 2018 at 05:49 AM

You can do this in a variety of ways. In my game I used animation events on the frame where the foot hits the ground. When this happens a function is called that moves my particle system to the transform.position of the foot that has just hit the ground and gives off a burst of particles (as well as check for ground type and playing a sound). Be sure to simulate particles in world space if you're going to be moving the system around though.

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