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Question by zee_ola05 · Jul 29, 2014 at 09:53 PM · editorserializationdictionary

CustomEditor for 2 List to look like dictionary

I want to make a custom editor for this class. http://forum.unity3d.com/threads/4-5-dictionary.250494/

Basically it wraps 2 lists to make it act like a dictionary. However they show up as 2 lists in the inspector. I want it to act like it is a dictionary. How do I do it?

This is how it currently looks... see attached.alt text

screen shot 2014-07-29 at 2.51.44 pm.png (6.9 kB)
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Answer by VesuvianPrime · Jul 30, 2014 at 12:50 AM

If you do some reading on custom inspectors and the GUILayout class you should find it pretty straight forward.

All you would need to do is:

1) start vertical

2) loop over the keys

3) start horizontal

4) make key field

5) make value field

6) end horizontal

7) end vertical

As for how you could provide a way for users to add additional keys: i'm not sure what the best way to present that would be. Dictionaries can't have null keys, so the Unity approach of setting the array size isn't going to cut it here.

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avatar image zee_ola05 · Jul 30, 2014 at 11:27 PM 0
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thanks for the reply. what do you mean by start vertical/horizontal?

avatar image VesuvianPrime · Jul 30, 2014 at 11:36 PM 0
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Take a look here: GUILayout

You'll find there are layout methods BeginHorizontal, EndHorizontal, BeginVertical, EndVertical. You can use these to specify how you want your controls to be arranged in the inspector.

I'm interpreting your question as you wanting there to be two columns, side by side, in the inspector:

alt text

To do this you need to begin a vertical layout, and then as you loop over each $$anonymous$$eyValuePair in the dictionary you want to begin a horizontal layout. That way when you make fields for the key and the value they will be adjacent.

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