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Question by ikelaiah · Aug 08, 2013 at 12:51 AM · editorwebplayeraccessprivate

Webplayer: Why can't we call private member function from a constructor?

I have

 class Command {
 
    private var name : String;
 
 
    function Command(input : String) {
          Validate(input);
    }
    private function Validate(input : String) {
          if(input.Contains(" ")) {
             var trimmed : String = Regex.Relpace("\\s+", " ");
          } else {
              this.name = input;
          }
    }      
 }

It runs well in Unity Editor but complains in the WebBuilds when I attach the debugger. If I don't attach debugger, it crashes. Does anyone know why we can execute private member in Editor but not in WebPlayer? Or, does it specifically crashes in my machine?

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avatar image BlueFireDev · Aug 08, 2013 at 02:27 AM 0
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What does "crashes" mean specifically? Is it perhaps a null reference on line 10 since the private variable "name" is not initialized?

avatar image ikelaiah BlueFireDev · Aug 08, 2013 at 03:11 AM 0
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I fixed the code. It was a typo. Without debugger, my webplayer crashes. With debugger, and development mode, it says cannot access private method.

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