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Lighting glitch with modular assets
Hi all
I'm developing a top-down shooter for mobile systems and I have a problem with lights. I've created several modular assets for level design. I have the following glitch. When I'm close to an object this is what I see
and this is what happens when I'm moving away
The light disappears, creating a very annoying effect during the play. What could cause this?
Thanks to all in advance.
What exactly is the lighting setup here? Are you using reflection probes at all in the scene and is this baked or realtime lighting?
Those are my light settings. I'm not using any light probes and not baked the lighting.
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