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Question by silentneedle · Apr 30, 2013 at 02:24 PM · inspectordefaultsubclassing

subclass default values in list

Any idea why the test variable default value isn't -1 in the inspector? It's always 0 no matter what I define in the script.

     [Serializable]
     public class BaseClass {
         public int test = -1;
     }
     
     [Serializable]
     public class ListClass {
         public string foo;
                         
         [Serializable]
         public class SubClass : BaseClass {
             public string bar;
         }
 
         public SubClass subClass = new SubClass();
     }
     
     public List<ListClass> listClass = new List<ListClass> ();

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Answer by chechoggomez · Apr 08, 2015 at 02:18 AM

The inspector overwrites values of serialized items after construction. For the behavior the you want, you can set values on the constructed Data instances in Start or OnAfterDeserialize.

Take a look here:

http://docs.unity3d.com/ScriptReference/ISerializationCallbackReceiver.html http://docs.unity3d.com/ScriptReference/ISerializationCallbackReceiver.OnAfterDeserialize.html http://docs.unity3d.com/ScriptReference/ISerializationCallbackReceiver.OnBeforeSerialize.html

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Answer by jinincarnate · Mar 19, 2020 at 04:21 PM

Anyone still looking might wanna take a look at this answer link to answer

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