- Home /
Editor other than UniTron for Unity Mac
Is there something to use to edit Unity Javascript on Mac other than UniTron?
Why not UniTron.. No codebreak points or markers. UniTron is extremely weak in terms of parsing - it doesn't highlight variable type declarations, and it often mistakenly parses entire blocks as comments such as :
F=m*a; //*damping; I=F*t; disp.text=I.ToString();
Because of the //*
in damping, everything after that will show with same highlighting as comments on UniTron...
Also see suggestions here -- http://answers.unity3d.com/questions/5394/javascript-editor
Answer by yoyo · Mar 15, 2011 at 12:17 AM
MonoDevelop is pretty good. See Unity docs for details of how to set it up.
There are also a few gotchas with $$anonymous$$onoDevelop that can be worth considering but imo $$anonymous$$onoDevelop seems pretty nice. I haven't used it much, if any at all. http://answers.unity3d.com/search?q=monodevelop+crash
I actually use Notepad++ a lot of the time, having learned to survive without name completion ... but I'm growing to like $$anonymous$$onoDevelop.
monodevelop seems more geared for C# and other .NET - what about javascript
As per Statement's comment, $$anonymous$$onodevelop is crash happy in my experience. and slow. and buggy. and ugly. And does not support UnityScript with the same love it has for C#.
I tried textmate, BBEdit, macVim and a bunch of others. Oddly, nobody has made a decent syntax highlighter for any of the big name text editors on mac to work with UnityScript. I say "oddly" cause Unity started on mac. I get the feeling everyone serious about Unity development left mac and UnityScript for visual studio and C# the moment it became an option. seems 2009 was the last time anyone cared about mac development