Question by
Ozzy89CZ · Apr 14, 2019 at 11:03 PM ·
androidprefabutility
The name 'PrefabUtility' does not exist in the current context
Assets\game.cs(229,9): error CS0103: The name 'PrefabUtility' does not exist in the current context
Im trying build Android .apk. PrefabUtility is not supported at Android platform or what?
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Answer by dan_wipf · Apr 15, 2019 at 04:48 AM
you can not use anything related to using UnityEditor; in Build => PrefabUtility is Edtior Only and not supported in any Build. What you can use would be the Resources Folder, for example => Resources.Load(...)
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