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Question by PiFLYON · Dec 27, 2018 at 12:16 PM · prefab-instanceprefabutility

2018.3 prefabUtility changed : how to get prefab from an instance in the scene

Hi, I have a level editor working this way : I place prefabs in a visual timeLine in a scene, then record (in a list) each parent prefab of these gameobjects I encounter.


Notice that yet I don't have any neasted/strange prefabs as I'm just upgrading a previous project (2017).


Till 2018.2 I was using with success :


 prefabFound = PrefabUtility.FindPrefabRoot((GameObject)PrefabUtility.GetCorrespondingObjectFromSource (gamobFound));



But this is not working anymore. "ArgumentNullException".

I tried the following methods but not anyone is working ("gamobFound" is the GameObject I encounter, and is never null) :


 Debug.Log("prefab01: " + ((GameObject)PrefabUtility.GetCorrespondingObjectFromSource(gamobFound)));
 Debug.Log("prefab10: " + (GameObject)PrefabUtility.GetPrefabInstanceHandle(gamobFound));
 Debug.Log("prefab20: " + (GameObject)PrefabUtility.GetOutermostPrefabInstanceRoot(gamobFound));
 Debug.Log("prefab30: " + (GameObject)PrefabUtility.GetNearestPrefabInstanceRoot(gamobFound));
 Debug.Log("Prefab40: " + UnityEditor.Experimental.SceneManagement.PrefabStageUtility.GetPrefabStage(gamobFound));
 Debug.Log("Prefab50: " +  PrefabUtility.GetOutermostPrefabInstanceRoot((GameObject)PrefabUtility.GetPrefabInstanceHandle(gamobFound)));

All these debug returns nothing (except the last one that crashes with ArgumentNullException.

How to replace my method in 2018.3 ? Thank you. Cédric.

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Answer by immortalstudio202 · Jul 10, 2019 at 09:53 PM

PrefabStageUtility.GetPrefabStage https://docs.unity3d.com/ScriptReference/Experimental.SceneManagement.PrefabStageUtility.GetPrefabStage.html,PrefabStageUtility.GetPrefabStage https://docs.unity3d.com/ScriptReference/Experimental.SceneManagement.PrefabStage.html

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Answer by wang37921 · Jul 09, 2019 at 08:06 AM

PrefabStageUtility.GetPrefabStage https://docs.unity3d.com/ScriptReference/Experimental.SceneManagement.PrefabStageUtility.GetPrefabStage.html

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