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Question by jerome-lacoste · Oct 30, 2014 at 03:40 PM · editoreditor-scripting

How to minimize the main editor Window by script

I am trying to work-around a FPS issue in the editor on my build server that seems to disappear when the window is minimized. Is there a way to programmatically minimize the main editor window?

I tried

 EditorApplication.ExecuteMenuItem("Window/Minimize");

but it doesn't work (I reported an issue). I don't seem to be able to use SendKeys either. Any idea ?

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Answer by jerome-lacoste · Oct 30, 2014 at 05:31 PM

Found a way by disassembling the UnityEditor DLL.

 private static void MinimizeEditorWindow () {
     // doesn't work #643951
     // EditorApplication.ExecuteMenuItem("Window/Minimize");
     System.Reflection.Assembly assembly = typeof(UnityEditor.EditorWindow).Assembly;
     Type T = assembly.GetType("UnityEditor.ContainerWindow");
     PropertyInfo PI = T.GetProperty("windows", BindingFlags.Static | BindingFlags.Public);
     System.Object[] windows = (System.Object[]) PI.GetValue(null, null);
     MethodInfo Minimize = T.GetMethod("Minimize");
     System.Object Res = Minimize.Invoke(windows[0],null);
 }
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