Implement GMA SDK 7.64 into Unity/iOS Apps
Today I got this message in my Admob Account: "Apps für iOS 14 vorbereiten Apple hat das neue AppTrackingTransparency-Framework angekündigt, das Änderungen an Ihren iOS-Apps erforderlich macht. Implementieren Sie das GMA SDK 7.64.0 (oder eine neuere Version) und richten Sie Mitteilungen zur EU-Nutzereinwilligung ein, um erhebliche Verluste beim Werbeumsatz zu vermeiden." Roughly translated that says, that i have to implement the GMA SDK 7.64.0 or higher to my iOS Apps. Now i found the GMA SDK 7.64, but i couldn't find a way to implement it in unity.
So my question is, how can i implement it to unity/in my iOS apps?
So I found out that I used the "Google $$anonymous$$obile Ads Unity Plugin v5.1.0" which was build and tested with Google $$anonymous$$obile Ads iOS SDK 7.58.0, but the newest version of "Google $$anonymous$$obile Ads Unity Plugin v5.3.0" is build and tested with Google $$anonymous$$obile Ads iOS SDK 7.63.0, so maybe i have to wait till there is and Google $$anonymous$$obile Ads Unity Plugin with the newest G$$anonymous$$A SDK.
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