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Question by Dundur · Aug 03, 2017 at 05:55 PM · facebooksdkgoogle playgoogle play gamesfb

GooglePlayGames + FacebookSDK

Unity 5.6.1f, GPG 0.9.39a, FB 7.2.2

The project used GPG and worked fine, after implementing the FB, Social.localUser.Authenticate stopped working .

SHA1 keystore keys are the same for both platforms. There is a suspicion of two AndroidManifest.hml, tried to unite - unsuccessfully.

Any ideas how to integrate these services?

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