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Question by Dracolyte · Nov 30, 2020 at 03:08 PM · variableserializefield

How do I make serializefield/public readonly in the inspector, but so that I can still access variables in other scripts?

My problem is, that I cant change my values inside the scripts (It changes but it takes the old value from the inspector). I can only change them, if I do it in the inspector. If i remove the public from my variables, then my game gets broken because I need to access variables from other scripts.

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Answer by bobbaluba · Nov 30, 2020 at 03:16 PM

You can either use public properties instead of fields, or you can use the NonSerialized attribute.

 public int Foo { get; set; } = 123;

or

 [NonSerialized] public int foo = 123;
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