Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by aitchest-of-dees · Oct 31, 2016 at 01:46 PM · spritesasynchronousresources.loadall

How do you use Resources.LoadAsync with a multiple frame sprite?

I am trying to load all my sprites asynchronously and it works for single frame sprites, but if the sprite is setup to Sprite Mode: Multiple, only the first frame is loaded. All the answers I've found for loading multiple-frame sprites is to use Resources.LoadAll, which is what I was doing before. As there is no " Resources.LoadAllAsync" command, how do you load multiple frame sprites asynchronously?

 resourceRequest = Resources.LoadAsync<Sprite>(loadPath);//path to multiple sprite mode sprite
 while (!resourceRequest.isDone)
 {
     yield return 0;
 }
 sprite = (Sprite)resourceRequest.asset;//contains frame 0
Comment
Add comment · Show 3
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image tribio · May 08, 2017 at 05:01 PM 0
Share

I'm wondering the same.... have you found a solution?

avatar image aitchest-of-dees · May 08, 2017 at 06:40 PM 0
Share

Nope, I have to hide all my multiple sprite loading moments behind screen transitions.

avatar image aitchest-of-dees · May 08, 2017 at 08:22 PM 0
Share

Nope, I have to hide all my multiple frame sprite loading behind screen transitions where the stuttering isn't noticeable.

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by aitchest-of-dees · May 08, 2017 at 08:29 PM

Nope, I have to hide all my multiple sprite loading moments behind screen transitions.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

Picture loaded from resource corrupted. 0 Answers

Having trouble with LoadAll 1 Answer

Unity Build Problem with sprite's 1 Answer

Images output much worse quality in actual web play than in Unity 1 Answer

Is it possible to animate a sprite on a 3d mesh? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges