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Question by LightenFor · Mar 20, 2015 at 11:28 AM · programminggputypecompute shader

DirectCompute 1byte data type... Is it exist?

Need to load into compute shader byte array and work with it per byte computation, but I couldn't find 1 byte datatype!!! Help me, please!

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Answer by hav_ngs_ru · Mar 20, 2015 at 11:51 AM

ummm.... byte?

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avatar image LightenFor · Mar 20, 2015 at 01:29 PM 0
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There is no byte type in Compute shader!

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Answer by Landern · Mar 20, 2015 at 01:38 PM

convert to a float:

System.BitConverter.ToSingle()/MSDN(array) or System.Convert.ToSingle

And a post on 4 byte convert to float4 on the forums for nice shadows

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avatar image LightenFor · Mar 20, 2015 at 08:40 PM 0
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Ok, that means there is no byte type in compute shader? I need byte array in shader to pack Sparse Voxel Octree into byte array.

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