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use different graphicsAPI in one game。
I want to use OpenGLes3 GraphicsAPI in one scene ,Vulkan GraphicsAPI in another scene ,just in one game,how can i ,please!!
Answer by GeroNL · Mar 05, 2021 at 06:06 AM
The settings of these is in Edit > Project settings > Player > other settings, then turn off the auto Graphic API, then choose what are you want.
According to what do you ask, probably you just can choose one of them then build, if you wanna other API, then chose that then build again.
Hope it help
Answer by teak123 · Mar 05, 2021 at 07:04 AM
thanks for your answer,I hope change the graphicsAPI when I load a scene from one to another。
well, i never to try to change that, but in my experience, i ever build the windows build (not stand alone, it's different), and it can not use Burst or something like that, but in Unity editor it still can, what i want to say is i do not know that work on the editor unity too or just after we build the game. you must try it first.
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