Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 14 Next capture
2021 2022 2023
2 captures
12 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by keel-210 · Feb 01, 2017 at 07:42 PM · editoreditor-scripting

Unity5-serializedObject.FindProperty("listname") for ReorderableList doesn't work...

I'm writing CustomEditor for ReorderableList of list.But Unity says NullReferenceException. I find that serializedObject.FindProperty("listname") is null. This is my code.

Element of List

 public class TestClass
 {
     [UnityEngine.SerializeField]
     public TestEnum com,seccom;
 }
 public enum TestEnum
 {
     up,
     down,
     right,
     left,
 }

List

 using System.Collections.Generic;
 using UnityEngine;
 
 public class ListTest : MonoBehaviour
 {
     [SerializeField]
     public List<TestClass> Listtest = new List<TestClass>();
 }

ListEditor

 using UnityEngine;
 using UnityEditor;
 using UnityEditorInternal;
 
 [CanEditMultipleObjects]
 [CustomEditor(typeof(ListTest))]
 public class ListTestEditor : Editor
 {
     private ReorderableList RL;
     private SerializedProperty ListProp;
 
     private void OnEnable()
     {
         //↓doesn't work
         ListProp = serializedObject.FindProperty("Listtest");
         Debug.Log(ListProp);
         //↑return null
         RL = new ReorderableList(serializedObject, ListProp);
         RL.drawElementCallback = (rect, index, isActive, isFocused) =>
         {
             var element = ListProp.GetArrayElementAtIndex(index);
             EditorGUI.PropertyField(rect, element);
         };
     }
     public override void OnInspectorGUI()
     {
         serializedObject.Update();
         RL.DoLayoutList();
         serializedObject.ApplyModifiedProperties();
     }
 }
 
 

Sorry for my poor English.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by Adam-Mechtley · Feb 01, 2017 at 07:45 PM

TestClass needs to be marked with System.Serializable

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by keel-210 · Feb 02, 2017 at 03:05 AM

@Adam-Mechtley Thank you! It worked.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

6 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

How to see variables of child class with custom editor 0 Answers

Unity Editor - Group Public GameObjects 0 Answers

Handles.ScaleHandle gizmo gui does not move? 0 Answers

Custom Editor Textarea cursor position 0 Answers

Editor script modify scene, but changes dont want to be saved 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges