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Question by MichaelLampel · Aug 23, 2021 at 07:45 PM · aiupdate functionthreads

How can I run an AI on a separate thread in Unity and use it to set variables in an Update call

I have tried running Tasks with await from an Update but the rest of the game is hung up, the Update doesn't seem to exit and return, so I need a way to either run the AI from an event in the game or to write code that allows Update to skip over the executing thread until it is finished.

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