Very long start and stop time
So I'm having a lot of trouble here, I've done countless google searches over the last day or so and cannot find a reason why this is happening.
When I click play, it takes a very long time before the game loads, also when I click stop, it takes almost the same amount of time to get control of the editor.
I turned all objects in the hierarchy off, all of them. Complete empty scene, except for a camera that I added to so I can see something in the game (Just the sky). I tested with a stopwatch to see how long it would take to load this empty scene. It took 1 minute 4 seconds, and then 59 seconds when I clicked stop.
I had this problem yesterday, earlier today I seemed to fix it real good, and I was ecstatic. Checking prebake collision meshes in player settings appeared to fix it, either that or building the game. I don't know why I did the build, I just thought maybe it could do something.
How could a completely empty scene take so long to load? (Objects are in hierarchy, just all set inactive) I can make a new scene and it takes only 1 second.