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Asset crashes
When I try to import my Assets that I made in Cinema 4D unity is displaying this error message : "Automatic import for 'Assets/Dario Cabeza.obj' was disabled because the asset importer crashed on it last time. You can use 'Assets -> Reimport' to enable automatic importing again."
Also as well it tells me about the 65300 vertices that the Meshes will support and that my Asset needs to be divided in order to be able to port it in.
Need some help please!
Thanks Tanoshimi for taking your time to read and help. Actually I found my mesh is very huge and have a lot of vertices and polygons on it, so right now I am working on it by reducing the quantity to the specified supported by Unity. I´m using the blender to do so, if you know another tool to do it, advising will be really appreciated.
by the way, the $$anonymous$$esh vertices in my design was about more than 1 million and half... =-/
ok, would you like to explain a little bit! cause actually is working now in my unity project, but maybe you had the experience with one of these before
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