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Question by dstosa · Apr 24, 2013 at 07:20 PM · errorprefabassetsmissing

Assets couldn't be loaded

Hi Everyone ! I've made a basic environment and I save it on my external hard drive http://www17.speedyshare.com/pZDvX/download/sun.png. When I reopen this happen...http://www11.speedyshare.com/jb2XE/download/unity.JPG And this is my asset's folder --> http://www20.speedyshare.com/AKGJh/download/folder.JPG

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Answer by Graham-Dunnett · Apr 24, 2013 at 08:24 PM

Well, that pink stuff is what happens when a shader or material is missing. The messages in the log appear to confirm this. Now, Macs are "case insensitive" so that a file called Bob and one called bOb are treated the same. This is a feature of the file system on the Mac. If your external drive happened to be FAT/16/32 then it's possible that what has happened is the filename casing hasn't been preserved on the PC you have copied the project to.

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