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Question by unity_HgXG6NaSjCj0jA · Feb 28, 2018 at 10:08 PM · refresh

Update color values every refresh rate

Hello,

I have an Oculus Rift with has a refresh rate of 90Hz. I am using Unity for a VR game. I need to update some color values of some objects every time screen refreshes, that is, every 1/90 seconds. How could I do that? Is there any function that is called every time screen refreshes or something like that?

Thanks!

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avatar image Chik3r · Feb 28, 2018 at 10:17 PM 0
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Have you tried using Update

avatar image unity_HgXG6NaSjCj0jA Chik3r · Feb 28, 2018 at 11:26 PM 0
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Isn't Update called every new frame, and not every screen refresh?

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Answer by Skyunarankage · Feb 28, 2018 at 11:33 PM

As far as I remember I gameObject.GetComponent().material.color = new Color(233, 79, 55)

Is filled with changeable values that you can play with on every frame

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avatar image Skyunarankage · Feb 28, 2018 at 11:36 PM 0
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Oh also put it in void update if that is the issue

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