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DllNotFoundException ----weird question
When I re-install unity and import a project, I get a error shown as follows:
DllNotFoundException: LeapCSharp
Leap.LeapPINVOKE+SWIGExceptionHelper..cctor ()
Rethrow as TypeInitializationException: An exception was thrown by the type initializer for SWIGExceptionHelper
Leap.LeapPINVOKE..cctor ()
Rethrow as TypeInitializationException: An exception was thrown by the type initializer for Leap.LeapPINVOKE
Leap.Frame..ctor ()
LeapRecorder..ctor ()
HandController..ctor ()
The project can run correctly before I re-install unity client.
What's the problem?
And I find a solution by google "Please put all your native x86 DLLs in the Plugins/x86 folder. If you put them up a level in the Plugins folder, Unity will ignore them.". What does it mean? I think there should be another better answer.
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