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Question by Vilif13d · Aug 14, 2014 at 09:30 AM · physics2dreinstall

Reinstall breaks game

I'm not sure what to say other than I had to re-install Unity and now none of my rigidbody2D.velocity and rigidbody2D.AddForce physics are working. I made sure to use the same version of Unity as before, and I'm close to being done with the project and have another coming down the pipe.

I've tried recreating the script function with a lesser command, and still no jump. I hope this is something simple, but I have no idea what to do right now. Any help is appreciated.

Cheers

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avatar image Vilif13d · Aug 14, 2014 at 04:51 PM 0
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So I found some form of work around by watching the numbers. Things are TRYING to move, but for some reason it has to do with needing much higher values than I had before. If I had a value of 60 before, it now needs a value of 3000 to work even remotely close to what it once was.

I've checked the Physics2DSettings on Gravity, and they don't affect it as much, is there something else that may have changed?

Cheers

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