Some textures seem brighter
I created a simple model in Sketchup with 2 textures (grass and road with grass) and everything seems fine, screen - http://prntscr.com/hbok25
but when I import that model into Unity, I can clearly see where textures meet as the road texture seems to be a bit brighter, screen - http://prntscr.com/hbokkk
Any ideas on how could I fix this issue, or what am I doing wrong here?
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