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Question by aclee · Jan 09, 2015 at 01:59 PM · shadereditormaterialscene

making texture less enviorment

hi, i'm trying to make my scene have a look similar to this" alt text

it's from a game called oberon's court. it's creator made a nice article about this but it wasn't really clear and it used 3ds max (i use C4D) with the strumpy shader editor for unity for the shaders. he did put the graph up and the shader it self but whenever i try to use them it turns pink. does any one know how to do this?

article

shader

strumpy graph

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avatar image Scribe · Jan 09, 2015 at 02:20 PM 0
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link to the article and his shader would be useful.

avatar image aclee · Jan 09, 2015 at 02:27 PM 0
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sorry, added it to the qoustion

avatar image tanoshimi · Jan 09, 2015 at 07:48 PM 1
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That article is already pretty comprehensive. What, specifically, is it that you don't understand? If it's how to transfer workflow from 3DS$$anonymous$$ax to C4D, ask that on the C4D forums, not here.

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Answer by Ericool · Jan 10, 2015 at 03:29 AM

Unfortunately Unity cannot import all kind of "effect" from Maya for sure so I am expecting from 3DSMax also unless there is some exception. But if you have shader file maybe try the ShaderLab IDE in Unity . Unity can import all lot of things but kind of suck with establish mesh with effect. Had some trouble too with the UVMapping.

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