'Serialization' does not exist in the namespace 'Unity.Properties'?
I just started making a pretty generic VR game in unity, but after closing the program and coming back to it this morning I was faced with a ton of errors that read something like this: "Library\PackageCache\com.unity.properties@0.1.14-preview.2\Editor\Serialization[SOMETHING HERE].cs ([LINE NUMBER],[COLUMN NUMBER]): error CS0234: The type or namespace name 'Serialization' does not exist in the namespace 'Unity.Properties' (are you missing an assembly reference?)
Or like this: "Library\PackageCache\com.unity.properties@0.1.14-preview.2\Editor\Serialization[SOMETHING HERE].cs ([LINE NUMBER],[COLUMN NUMBER]): error CS0246: The type or namespace name 'StringBuffer' could not be found (are you missing a using directive or an assembly reference?)
EDIT: I recently tried remaking the entire project without the Unity ECS package I had previously imported as seen in this video: https://unity3d.com/learn/tutorials/topics/scripting/introduction-ecs Currently the project has no issues so there must be some issue with this package in the current version of Unity or something like that. Any idea what might be the problem? I really would like to use this package, but if I can't get it to work I may have to resort to building my own janky ECS system from the ground up.
Have you tried to :
Close Unity
Delete the
Library
folderOpen Unity again
Let Unity reimport the assets and the packages
Hi @ Orokem did you found any solution for this. I am also getting same error,Hi @ Orokem did you found any solution for this? please let me know I'm also having same one.
Same here: Android Build: 999+ Errors. I came back to the project after a few weeks. Library delete does not help. Complete Restore from TIme $$anonymous$$achine does not help.