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photon server cant lunch the "loadbalancing".
I have downloaded "Photon Server SDK" thingy lately from "exit-games.com". The only way to get unity working with it is to start the server with the "LoadBalancing" thing. Well, whenever I lunch the application it says its "running" then it shows :
CManagedHost::PhotonRunning() - Failed in AppDomain: 3
in the logs and shuts down.
Is there a solution?
You'll probably have better luck asking people who are experienced with that application, perhaps at their official forums.
Judging from some quick reading, it looks like you might be able to check the logs to see what was launched in AppDomain 3 and go from there. This is the first I've ever encountered this program, but the particular error message you're quoting doesn't seem to indicate anything other than "it crashed", which isn't a lot to go on.
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