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1
Question by BTamas · Sep 27, 2012 at 02:55 PM · iosjsonjsonfx

jsonfx anomalies

Hello

It seems that we bumped into an issue with jsonfx a week ago.

We use this version: https://bitbucket.org/darktable/jsonfx-for-unity3d/downloads (If we build this version ourselves, it would crash the first time, jsonfx is called, so we used the pre-built dll.)

The original version would not even start on iOS http://www.jsonfx.net/download/

The class below cannot be serialized several times without issues. On android and pc, this error could not be reproduced by us, it failed only on iOS.

Example:

 public class OurClass
 {
     public int[] theArray;
     public string theString;
 }

We use jsonrpc to communicate with the server, so we use a helper method, to put our objects, into a json envelope like this:

 public static string getJsonEnvelope (string method, object parameters)
 {
     //init variables
     JsonEnvelope envelope = new JsonEnvelope ();        
     envelope.jsonrpc = "foo";
     envelope.id = "foo";
     envelope.method = method;
     envelope.paramsplaceholder = parameters;
         
     //serialize
     string temp = JsonFx.Json.JsonWriter.Serialize (envelope); //it propably crashes around here
 
     //replace placeholder object name...we couldn't name it parameters in c# for obvious reasons
     temp = temp.Replace ("paramsplaceholder", "params");
     return temp;
 }

I also posted this question, while we were thinking that the sqlite plugin was faulty. http://answers.unity3d.com/questions/322320/sqlite-plugin-anomalies-on-ios.html

The error message is really vague, because in the logs we get this, and the app just freezes: ...app running normally, then: System.String doesn't implement interface System.Collections.IEnumerator * Assertion: should not be reached at mini-trampolines.c:183

Everything works fine on pc and android builds. :(

We tried other json libraries (vici, fastjson, minijson), but nothing works out of the box, like jsonfx, for serialization and deserialization.

Help would be greatly appreciated!!

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avatar image Sisso · Oct 29, 2013 at 09:23 PM 0
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One year later. I am having the same problem. Before a release I build in another mac machine and it start to crash. It appear to be caused by some null value inside a serialized object.

Have you solve it?

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