Using static libray (.a) for Unity - Android platform.,consume static library .a in Unity for Android
Hello All,
I would like to ask if there is a way to configure and use prebuilt static library (.a) in Unity for Android platform. Currently I'm using native dynamic library and it works well. But due to some requirements, I need to use static library (.a) instead. I found this document link and seem like there is no .a file in the list supported files for plugin. Is it because Unity not supported yet static library. https://docs.unity3d.com/2021.2/Documentation/Manual/PluginInspector.html
Sorry if my English is not good enough. Thank you. ,Hello All,
I would like to ask if there is a way to use prebuilt static library (.a) file in Andrdoi Unity project. Currently it works well with dynamic library (.so). But I due to some requirement I need to use static library instead. From this link I see that .a file is not in the supported list, am I correct ?
https://docs.unity3d.com/2021.2/Documentation/Manual/PluginInspector.html
Thank you,
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