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Unity Xcode build error
I have a third-party library in my Unity project.
I build an xcode project
I build an xcode archive
An error occured:
error: cannot open file "xcode-build/Libraries/path/to/file"
But if I copy/paste this library file manually into that folder, achive building ends with success. Is there any way to force Unity copy/paste plugins into Xcode project Libraries folder? Or how should it work?
Comment
upd. Building on another machine copies/pastes the library automatically. The same Unity version.