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Question by jimkiller12 · Jan 26, 2012 at 12:31 PM · c#namespaceusing

C# Unity 3D Using functions from other files.

Having trouble figuring out how to use other C# files with my other C# files, can anyone help me getting this to work.

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avatar image cj_coimbra · Jan 26, 2012 at 12:51 PM 0
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If your other file is attached to a game object, then tag this game object and use:

GameObject.FindGameObjectWithTag("sometag").GetComponent ().NameOfYourFunction();

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Answer by Berenger · Jan 27, 2012 at 01:53 AM

If you are trying to access an instance of a script, I'll quote cj.coimbra :

 GameObject.FindGameObjectWithTag("sometag").GetComponent < NameOfYourScript > ().NameOfYourFunction();

If you want to use a class from another file *.cs, well, nothing special here, just call the class as if it was one file. Not sure if it was your question, maybe you're looking for something static ?

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