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Question by Ryebread5 · Apr 05, 2017 at 04:58 AM · c#organizationsciptingshortcut

Create 'Shortcut' In C#

I don't remember what its called but I remember doing it somewhere.

I want to set a 'shortcut' for specific code so I dont have to type it out every time I need it.

Ex: string dbug = Debug.Log();

or: string gkdown = Input.GetKeyDown;

with the gkdown i could do if(gkdown(keycode.W){//Code}

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Answer by hexagonius · Apr 05, 2017 at 06:11 AM

you mean delegates.

 System.Action<string> dbug = Debug.Log;
 System.Action<KeyCode> gkdown = Input.GetKeyDown;
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Answer by UnityCoach · Apr 05, 2017 at 06:09 AM

It's called teamplates or snippets. In MonoDevelop, you'll find it under Text Editor / Code Templates in the Preferences.

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Answer by Ryebread5 · Apr 05, 2017 at 06:50 AM

@hexagonius

I get an error for the KeyCode one and don't know what it means

A method or delegate 'bool UnityEngine.Input.GetKeyDown(UnityEngine.KeyCode)' return type does not match delegate 'void System.Action(UnityEngine.KeyCode)' return type

@UnityCoach

I didn't see anything like what hexagonius said in the code templates

Edit: Or do you mean to create my own snippet thing?

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avatar image UnityCoach · Apr 05, 2017 at 07:18 AM 0
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I'm not sure what you meant. Templates are shortcut to quickly lay some code. Like, for example, you can type "property", hit tab twice, and you have

 private type _name;
 public type name {get; set;}

If what you want is to type gkdown anywhere ins$$anonymous$$d of Input.Get$$anonymous$$eyDown, well, you'll end up with code no-one but you can read..

avatar image Ryebread5 UnityCoach · Apr 05, 2017 at 07:53 AM 0
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I don't $$anonymous$$d having noone able to read my code since i'm the only one that needs it unless I ask for help in which case I can use the actual code for whats needed.

But yes I want to be able to use the gkdown in replacement of the Input.Get$$anonymous$$eyDown

avatar image UnityCoach Ryebread5 · Apr 05, 2017 at 07:59 AM 1
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Then maybe you can create your own custom methods like :

 public bool gkdown ($$anonymous$$eycode keycode)
 {
     return Input.Get$$anonymous$$eyDown (keycode);
 }
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