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I am geting a bunch of error like UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&) when I select a 3D model and open a Inspector window
I am using Unity 2020.1.2f1 and getting a bunch of errors like this: InvalidOperationException: Preview scene could not be created UnityEditor.PreviewScene..ctor (System.String sceneName) (at :0) UnityEditor.PreviewRenderUtility..ctor () (at :0) UnityEditor.MaterialEditor.Init () (at :0) UnityEditor.MaterialEditor.DefaultPreviewGUI (UnityEngine.Rect r, UnityEngine.GUIStyle background) (at :0) UnityEditor.ShaderGUI.OnMaterialPreviewGUI (UnityEditor.MaterialEditor materialEditor, UnityEngine.Rect r, UnityEngine.GUIStyle background) (at :0) UnityEditor.MaterialEditor.OnPreviewGUI (UnityEngine.Rect r, UnityEngine.GUIStyle background) (at :0) UnityEditor.MaterialEditor.OnHeaderIconGUI (UnityEngine.Rect iconRect) (at :0) UnityEditor.Editor.DrawHeaderGUI (UnityEditor.Editor editor, System.String header, System.Single leftMargin) (at :0) UnityEditor.MaterialEditor.OnHeaderGUI () (at :0) UnityEditor.Editor.DrawHeader () (at :0) UnityEditor.UIElements.EditorElement.DrawEditorLargeHeader (UnityEditor.Editor[] editors, System.Boolean& wasVisible) (at :0) UnityEditor.UIElements.EditorElement.DrawEditorHeader (UnityEditor.Editor[] editors, UnityEngine.Object target, System.Boolean& wasVisible) (at :0) UnityEditor.UIElements.EditorElement.HeaderOnGUI () (at :0) UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at :0) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
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