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Question by $$anonymous$$ · Sep 30, 2017 at 03:37 PM · editorspriteassetsprites

Modifying sprite assets via script?

Alright, I have a texture with 500 or so sprites inside it, all of them having their pivot set to center. I need to change their pivot to a custom point, but all the properties of the Sprite are read-only.

Destroying the old sprites and creating new ones with the correct pivot isn't an option since they're already in use and I don't want to lose reference to them.

I have no trouble locating and loading the sprite assets, I just don't know what to do with them. Any way to modify sprite asset properties via script or do I have to do it manually one by one in the sprite editor?

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