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Question by SFoxx28 · Jan 17, 2018 at 04:06 AM · editornavmeshagentnavigationnav mesh

Navigation - NavMesh Agent - Only Humanoid AgentType Is Working

I made an agent type that is identical to the predefined Humanoid agent type but for some unknown reason to me, only the Humanoid agent type works without throwing an error that says the errors in yellow and red below.

This seems like a bug in the editor can anyone confirm or does anyone know how to fix this?

Thanks, SFoxx28

BTW, I'm using Unity 2017.3.0f3

alt text alt text

enemy-ship-agent-type.png (47.1 kB)
nav-console-errors-for-enemy-ship-only.png (58.5 kB)
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Answer by adriant · Jan 18, 2018 at 08:49 AM

You need to bake a NavMeshSurface for the Enemy Ship type of agent or for any other types you'll add. Please see this manual page https://docs.unity3d.com/Manual/NavMesh-BuildingComponents.html for information on how to set things up.

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Answer by myzzie · Jan 17, 2018 at 06:26 AM

Go to navigation > Bake and bake it. That should fix your problem

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avatar image adriant · Jan 18, 2018 at 08:45 AM 1
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That will not work. "Navigation > Bake" only bakes for Humanoid.

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Answer by blackant · Feb 11 at 08:39 AM

Still not working in unity 2020

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