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Question by jamilarif55 · Jul 06, 2015 at 04:58 PM · playercubeplane

Walk through the specific portion of cube

I have a character which i want to move in by making a hole in cube or something like that the character can move only from that specific portion. How is that possible.

Here the grey one is a big cube and the blue is plane. I just want to get in through this little specific portion of cube.

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avatar image jamilarif55 · Jul 06, 2015 at 03:27 PM 0
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Suppose the character/player moves into the mall or plaza from a gate, then where to put that gate on a cube. Or making hole in the cube.

avatar image Hellium · Jul 06, 2015 at 03:35 PM 0
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I really didn't understand what you mean. Do you want your character to move to a specific position ? In a random position inside your "hole" ?

You didn't answered my question : How does the character move ? Player's input ? Nav$$anonymous$$esh ? Artificial Intelligence and custom position transformations ?

avatar image jamilarif55 · Jul 06, 2015 at 04:39 PM 0
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I added character from Angrybot and add Third person controller and Third person camera.

avatar image jamilarif55 · Jul 06, 2015 at 04:50 PM 0
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"Hole" means, you can say, a window in the wall.

avatar image hexagonius · Jul 07, 2015 at 05:30 AM 1
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yes, 3D $$anonymous$$odelling is what you need to do. There is no such thing as substractive meshes in unity which would cut holes out of each other. You actually need to build that shape. when done, fill it with box colliders.

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