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Question by SwampRabb1t · Jan 24, 2019 at 06:36 PM · cameramaskmaskingculling maskmario

Mario Camera Culling Mask (Secret Areas),

I have been trying to figure out how this is done. I can only imagine that there are 2 cameras that are displaying the foreground and the hidden section based on layers. However I am unable to recreate this or find a way to do it. Any ideas? alt text

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mask-maybe.png (184.6 kB)
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Answer by dan_wipf · Jan 24, 2019 at 06:46 PM

have you read this? https://docs.unity3d.com/Manual/Layers.html

i’d use this with a trigger zone, where the culling cammera get’s activated

or u use sprite masks https://docs.unity3d.com/Manual/class-SpriteMask.html

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