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Question by Naunau1999 · Jun 21, 2020 at 06:43 PM · 2dglowtrail renderer

2D Glowing trail URP

Hi,

I hope this question has not been posted yet, but I couldn't find an answer anywhere so I'm taking my chance here ;). I'm trying to create a coloured glowing trail (basically a sprite is moving and a trail follows it). I tried to achieve this effect using a post-process volume with bloom, but everything in my scene starts to glow. I can't find a way to fix this. I tried to make a custom shader using shader graph with an emission attribute, but it does not work at all. I'm working with unity 209.4.0f1, usign URP. Does anyone have a solution for this :) ?

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