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Question by Boski · Nov 14, 2011 at 09:19 PM · selectchange materialdeselect

Select Deselct a GameObject

Hey guy I'm kinda new to unity and i have this code ive been tryin to write...well basically I want to be able to select an object in game mode and its has to look like its been selected and when i click on another one, it deselects the highlighted one and selects the new one or if i click anywhere else it just needs to deselect the old one.

I was trying to come up with a code that would let me change the texture when i select an object therefore simulating the feeling of being selected and then go back to the original texture when deselected....

thank you for your time

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Answer by syclamoth · Nov 14, 2011 at 09:31 PM

Well, you can use material.color to change the tint, so when you select an object (through raycasting or whatever) you would do something like this-

 void SelectNewObject(GameObject newObj)
 {
     if(currentlySelected)
     {
         currentlySelected.material.color = originalColour;
     }
     currentlySelected = newObj;
     originalColour = currentlySelected.material.color;
     currentlySelected.material.color = selectedColour;
 }

 void DeselectAll()
 {
     if(currentlySelected)
     {
         currentlySelected.material.color = originalColour;
     }
     currentlySelected = null;
 }
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